The virtual museum of landscape
In this paper the authors present the approach in the study and reconstruction of archaeological landscapes that has characterized their work carried out at CINECA Supercomputing Center of Bologna, in the Visualization lab (VISIT lab), and in the Institute of Technologies Applied to Cultural Heritage of CNR (CNR-ITABC). The digital pipeline defined in these years of work has lead to the reconstruc…
- Moscati P.
- Pescarin, S.
- Forte, M.
- Edizioni All'Insegna del Giglio
- Data dissemination and education
- Computer Graphics IP CAD
- Field archaeology
- computer graphics
- Computer Science
- field archaeology
- articles
- 2007-01-01
- Moscati P.
- Pescarin, S.
- Forte, M.
- Edizioni All'Insegna del Giglio
- Data dissemination and education
- Computer Graphics IP CAD
- Field archaeology
- computer graphics
- Computer Science
- field archaeology
- articles
- 2007-01-01
- http://creativecommons.org/licenses/by-nc-sa/4.0/
- false
- https://www.wikidata.org/wiki/Q6939
- 21st century
- http://sws.geonames.org/3169070/
- A_C_oai_Archive_sup.xml_454
- A_C_oai_Archive_sup.xml:454
- pp. 87-99
- eng
- en
- Europeana Archaeology
- Moscati P. (ed.), Virtual Museums and Archaeology
- Italy
- 2020-05-22T18:45:13.398Z
- 2020-05-22T18:45:13.398Z